Sunday, 11 May 2014

Elements of game Technology, part 3: Interactivity



Game technology is constantly changing and increasing its development over the years, we’ve come a long way in terms of interactivity from when we first started creating games, from joysticks and controllers all the way to the Wii Console, Xbox Kinect and the new Oculus Rift that’s on the horizon.
An old Joystick Controller

I feel like there were some great ideas back in the days, like VR, but due to limited technology, the real power and capability couldn’t be harnessed, and it wasn’t really anything exciting or ground breaking. As we have developed our science and technology there has been increased interactivity, immersion and enjoyable experiences in the world of video games. 
An old Virtual Reality console with an omni-directional treadmill

When the launch of the Nintendo Wii came, it brought a whole new dimension of gaming experiences to the average family gamer, it insisted in make you interact with friends and family beyond the TV screen and in your living room, it really brought the social aspect back into gaming, following suite Xbox and PS3 Also decided they wanted to do the same, so they released their own motion sensing devices that could do the same thing the Wii could, out came the Kinect and PlayStation Move.

These consoles and their new motion sensing technology did create a whole new era of games that included a lot fitness, training and dancing video games, but it also did change the dynamic of old titles that we were used to, for example a lot of sports video games such as tennis and golf could be played with you actually holding the racket or club, there was a lot more control and immersion into these new games, that you were actually the person in the console doing all these things. They made some games more interesting as they incorporated the motion detector technology. The impact these may have had are growing ever more, many games nowadays are trying to incorporate some kind of touch pad or motion sensitivity among their games.

 3D technology has also increased greatly, there are a lot more films and TV shows that are viewable in 3D nowadays, and with the release of the new Nintendo 3DS it created some awesome new dynamics to the visuals of hand held video games they certainly looked more interesting and appealing. With the release of new HD 3D ready TV’s they do certainly have a lot of potential to push for full 3D games on consoles like the PS4 and Xbox One. Although the 3D does create a lot of motion sickness for players who weren’t used it, so there are downsides to this.
Nintendo 3DS

There is new hope for Virtual Reality though, with the Oculus Rift in development. It’s a small device that goes over your eyes and projects the game to you directly to your eyes, there isn’t need for glasses either. I think this would bring a whole new dimension of gaming experience to players, it’s this kind of futuristic technology that makes me excited thinking about the possibilities that can be achieved with this technology, that’s if they manage to pull it off properly. 
Oculus Rift Headset


I could go skydiving in my living room or fight in an actual war in the comfort of my sofa at home, the possibilities are endless. I’m sure as the years go by and our technology and science develops there will be greater experiences within the realm of virtual reality, and I’m sure a lot of companies will be investing to create their own version of the oculus rift. I think VR is the next big step in gaming.

What it looks like in the Oculus Rift, with an omnidirectional treadmill

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