Saturday, 24 November 2012

A Brief History of how video games came about!



The history of computer games 1940s-1970s



http://geek-life.com/wp-content/uploads/2011/04/tennisgame.jpgAs with all great things, they all have small beginnings. It all started back in 1947, more than 60 years ago 2 American’s namely Thomas T. Goldsmith Jr. and Estle Ray Mann (Heh, Rayman :D) requested for an invention they described as a “cathode ray tube amusement device” (which sounds like quite a fun torturing device) This was issued on December 14th 1948 and it was described as a machine which had knobs and buttons to control the cathode ray tube beam much like an Etch a Sketch and would simulate firing at airborne targets.

http://geek-life.com/wp-content/uploads/2011/04/goldsmith.jpg
Thomas T Goldsmith, Jr

Goldsmith and Ray Mann were both engineering students at Furman University. They both were inspired by radar displays used in WW2. It’s funny to think how the world’s best inventions were originally created for war and destruction or at least originated from war, such as the internet and computers for example. Oh humans.

In 1952 A.S Douglas from the University of Cambridge created the world’s first graphical computer game. Tic-Tac-Toe. He was another University student and was writing his PhD degree on human-computer interaction and wanted to demonstrate his Thesis with the game. The game was programmed on an EDSAC vacuum tube computer which had a cathode ray tube display. The player would compete against the computer which was a big step towards the entertainment factor.
TX-0 Computer

By 1955 the TX-0 was created it was designed at MIT Lincoln laboratory and whilst previous computers would require a whole floor of equipment and machinery just to run itself, the TX-0 was the first computers that was significantly reduced in size and would fit in a smaller room as well as being able to run faster than the previous computers!  We still see the development today, technology is getting smaller and faster every year now. It’s basically in overdrive!

I think one of the big early games was Tennis for Two which eventually led to the making of Pong in the 70s. It was created using an oscilloscope and analog computer by William Higinbotham in 1958 and was used to entertain visitors of the Brookhaven National Laboratory in New York. He was an American Physicist and he was another man who created his game to entertain, just like Goldsmith and Ray Mann.

As we can see the majority of computer games so far were created by university students as their hobbies and were run at labs at universities, it wasn’t really a system where people would play in their homes or anywhere locally as of yet. They would require the universities mainframe computers to run on which meant they were small in number and they weren’t regarded as important or popular by the public.

http://www.movingimage.us/images/exhibitions/media/spacewar-detail-main.jpg
Spacewar!
1961 saw the creation of a game called “Spacewar!” on a new computer called the PDP-1 it was developed by Steve Russell with a group a students at MIT, yet more university graduates. The game was one of the first to start of the Player vs. Player era as it put two human players controlling spacecrafts. It was eventually distributed with the new DEC computers and traded on the primitive Internet! Which is quite amazing to think that they had a basic internet back then.

http://cdn2-b.examiner.com/sites/default/files/styles/image_content_width/hash/ce/fe/cefe51a5f02ea19ae108984cc2827b71.jpgBy the end of the 60s we saw the creation of more prototype games and several new computers and things were getting smaller and easier to handle. The prospect of video games running on consoles at arcades or at home was becoming more apparent.
 In September 1971 Galaxy Game the earliest known coin operated computer game console was installed at Stanford University, two months before the release of “Computer Space” which was created by Nolan Bushnell and Ted Dabney, It was the first mass produced video game which was based on “Spacewar!” Nutting Associates had bought the game and manufactured 1500 copies of Computer space machines, while it was unsuccessful due to its difficulty it was the first mass produced video game.

Bushnell and Dabney went on and founded Atari, Inc in 1972 before releasing one of the most successful and well known games around: Pong. It was the first game which was widely successful. Atari went on to sell over 19000 Pong machines. And I have to say it was one of the more enjoyable retro games I’ve played. Well even if it was a imitation of the real pong.

The next big game was Gun Fight, probably the first pioneering games of the FPS Genre. As it was an on foot multi directional shooter designed by a Japanese, Tomohiro Nishikado and was released in 1975. It included game characters and violence and human combat. Which evolved the outlook on videogames, Developers were starting to think outside the box instead of just plain old animated squares and rockets. Gun Fight was then adapted for the American release using the Intel 8080 making it the first game to use a micro-processor
Nishikado was soon inspired to use a microprocessor for the blockbuster hit in 1978 Space Invaders which grossed $2billion worldwide by 1982. Damn! That’s a hell of a lot for one of the earliest video games! What a start! We can always count of the Japanese to do things 10x better than everyone else haha
http://media.giantbomb.com/uploads/10/106002/1503030-gun_fight_3.jpg
Gun Fight

The first home console was created by Raph Baer and his associates back in 1968 and it was a working prototype called the “Brown Box” it was eventually licensed by Magnavox and  By the end of the 70s they had created and sold over 2 million copies of the first consoles. The Magnavox Odyssey! 

So we now have 2 huge video game manufacture’s Atari and Magnavox competing against each other, It was going well until a couple of crashes in the industry came along due to consistent clones of existing games like Pong. This led to significant losses in the market. Luckily Atari revived the home video game market with Space Invaders.
The golden era of video games was almost over and the arcade console era was awaiting everyone in the 80s. 
http://www.playerschoicegames.com/magnavoxodyssey1.jpg
Magnavox Odyssey

The origin of video games did start with university science students who were ambitious and thought outside the box for a change, and they developed and created new technologies thanks to their hobbies and love for computers and fun. I think that’s how most technological developments in today’s world came about, with ambition and a simple concept/idea.
I hope you enjoyed this blog post and learned a thing or two about where computer games originated from. Next time I shall talk more about the golden age of computer games and arcade games!

 
Sources:

http://geek-life.com/wp-content/uploads/2011/04/tennisgame.jpg

http://archive.computerhistory.org/resources/still-image/dec/pdp-1_online/tx-0.two_men_working_on_computer.1980.102631218.lg.jpg

 http://www.movingimage.us/images/exhibitions/media/spacewar-detail-main.jpg

 http://cdn2-b.examiner.com/sites/default/files/styles/image_content_width/hash/ce/fe/cefe51a5f02ea19ae108984cc2827b71.jpg

http://media.giantbomb.com/uploads/10/106002/1503030-gun_fight_3.jpg 

http://www.playerschoicegames.com/magnavoxodyssey1.jpg

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